![]() To the road system of Skyrim and restore them into what they were meant The scope is to fix and correct all the problems related The mod is a personal modification which improves various roads and bridgesĪround Skyrim. Lets pray future The Elder Scroll games will finally revamp the NavMesh and NavCut system for something better that allows more precise and unhindered pathfinding!Ġ% compatible with Enhanced Landscapes, however, a compatibility patch can fix this. This is a game limitation and there is nothing we can do about it. With simple words, Skyrim Better Roads - SkyBeRoads is almost compatible with anything else out there.Ġ% compatible with Touring Carriages, and this cannot be fixed, due to the NavCut Collision Markers not being as precise as we hoped. The mod is designed with the goal of full compatibility with any mods in your game!ġ00% compatible with all the game versions, and all the DLCsġ00% compatible with all the Unofficial Patchesġ00% compatible with Alternate Start - Live Another Lifeġ00% compatible with Lanterns of Skyrim (highly recommended)ġ00% compatible with Point the Way (highly recommended)ġ00% compatible with Immersive Patrols SEġ00% compatible with Skyrim Immersive Creatures SE and Skyrim Monster Modġ00% compatible with Immersive Citizens - AI Overhaul SEġ00% compatible with Static Mesh Improvement Mod (S.M.I.M.)ġ00% compatible with Realistic Water Two and W.A.T.E.R.ġ00% compatible with Skyrim Flora Overhaul SE, Lush Trees and Grass, etc.ġ00% compatible with any texture or mesh replacement mods The mod is fully compatible with all other mods out there. The Skyrim Better Roads does not alter the landscape or the terrain! Also it does not do any navmesh editing! ![]() It does not contain any scripts - the mod is completely safe to uninstall from your game, anytime.Uses only what the game offers to the modders. It does not add/change any textures or meshes.It does not add/change any quests or dialogs.It does not do any navmesh/pathfinding edits.It does not do any landscape or terrain edits.For example, If there are fallen leaves on the ground, but no trees nearby to explain where these leaves came from, then, deciduous trees will be added in the area. Adds foliage and other natural objects such as rocks, around some empty roads.Mountain roads no longer look like slippery slides when there is rainstorm or cold. Adds extra decors, such as stairs, etc, where there is need for them.Skyim is the birthplace of the human civilization. Adds stone or wooden fences to the roads, where appropriate.Secondary/Small roads will still have grass and shrubs on them. Main roads only: some of the grass & shrubs are moved away from the middle of them.Each bridge will borrow elements from the architecture of the Hold capitals. Makes the bridges more unique, and less identical to each other, visually.Main roads > secondary roads > small paths. The main roads will be better than the small roads. Makes lore-friendly changes to the roads of Skyrim.The roads to capital cities will be better than the village roads. Makes the roads reflect the social, economic and strategic importance of the nine Holds.Since it's a commonly asked question, I'll answer it here: Yes, SkyBeRoads is very compatible with most of mods out there! (and to some secondary roads if needed) of Skyrim, in an effort to provide you a more immersive feeling in your travels.įrom now, the roads will make more sense, by being what they were supposed to be: for the people! Skyrim Better Roads, or simply SkyBeRoads, is a small mod that makes some subtle changes and improvements to the main roads What is Skyrim Better Roads (SkyBeRoads)?
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